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Showing posts with label mage. Show all posts
Showing posts with label mage. Show all posts

Tuesday, March 8, 2011

Geomancer, Earth Mage

Geomancer controls earth and nature. They can cause spikes or walls of stone to rise from the ground and lead plants to capture and hold an opponent and open up a pit of quicksand through dust.

Those higher level can design serial earthquake and summon walking trees. They are the master of earth, plants, crystals, and other metals.

Hydromancer, Water Bender

Typical Hydromancer can senses water spot and move them under different phrases from land and sky. Many of them can breath underwater and they do not get soak.

Talented Hydromancer can control any water body including living creatures. Some of them can create mirage out of nowhere too.

Aeromancer, Air Bender

These people are born with ability to manipulates air currents to levitate oneself or other objects or people. They control air particles that form bubble air underwater and vacuum combustion. They also pressure the air so that they can walk over it and influence the weather including storms, fog and hurricane.

Powerful Aeromancer could draw meteors and shooting stars.

Saturday, February 26, 2011

Pyromancer, Fire Caster

These people are born with ability to create fire as well as to control them. Their fire level can be classified into red fire burns sand, orange fire burns wood, yellow fire burns gold, blue fire burns water and the white fire burns star.

Typical Pyromancers cast fire bare handed whereas some enchant fire spells into the weapons for its user.
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